StateModels
State: Dougs Office
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.dougs_office | -02:51:13 | -02:51:13 | Automatic | Max | scene.dougs_office_off | hastate | state=off |
| light.dougs_office_motion | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.dougs_office_occupied | uid= id=01M3DMX517ETHE18HFTPAQGTSR parent= | state=unavailable |
| switch.dougs_office_occupied_power_switch | -01:48:47 | -01:48:47 | Automatic | Max | scene.dougs_office_occupied | hastate | state=on |
Manual Scenes:
scene.dougs_office_dim,scene.dougs_office_bright,scene.dougs_office_off
Scenes:
scene.dougs_office_off
State: Occupied
Conditions:
binary_sensor.dougs_office_state_occupied (on) = on
Scenes:
scene.dougs_office_occupied
State: Light Mode
Conditions:
input_select.dougs_office_mode_manual (Light) = Light
State: Dim
Conditions:
sensor.state_light_level (Bright) ! Dim
Scenes:
scene.dougs_office_dim
State: Dark
Conditions:
sensor.state_light_level (Bright) ! Dark
Scenes:
scene.dougs_office_bright
State: Lobby
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.lobby_ceiling | -02:31:16 | -02:31:16 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.lobby_entry | -11:03:09 | -11:03:09 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.lobby_fireplace | -12:03:01 | -12:03:01 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.lobby_hall | -12:00:04 | -12:00:04 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.lobby_stairs | -02:31:10 | -02:31:10 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.lobby_uplight | -02:31:16 | -02:31:16 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.lobby_wall | -02:31:10 | -02:31:10 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
| light.rgbw_led_controller | -02:31:10 | -02:31:10 | Automatic | Max | scene.lobby_scene_off | hastate | state=off |
Manual Scenes:
scene.lobby_scene_occupied,scene.lobby_scene_dim,scene.lobby_scene_night,scene.lobby_scene_off
Scenes:
scene.lobby_scene_off
State: Dim,Dark
Conditions:
sensor.state_light_level (Bright) ! Dim,Dark
State: Dim,Dark,Day,Evening
Conditions:
sensor.state_tod (Day) = Day,Evening
Scenes:
scene.lobby_scene_dim
State: Dim,Dark,Night
Conditions:
sensor.state_tod (Day) ! Night
Scenes:
scene.lobby_scene_night
State: Motion
Conditions:
binary_sensor.lobby_state_occupied (on) = on
Scenes:
scene.lobby_scene_occupied
State: Garage
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| fan.garage1 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.garage_off | uid= id=01M3DMX5009Z8E7RJ9P5A7QP8Q parent= | state=unavailable |
| fan.garage2 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.garage_off | uid= id=01M3DMX50010YJJDWWWY8QB0DB parent= | state=unavailable |
| fan.garage3 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.garage_off | uid= id=01M3DMX5010FXMCAMSYXWPN9SY parent= | state=unavailable |
| light.garage_color_1 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.garage_off | uid= id=01M3DMX504CVVDVJ6356CKERNP parent= | state=unavailable |
| light.garage_tv_backlight | -04:33 | -04:33 | ManualSwitchOverride | 28:57 | HA State Change | hastate | state=unavailable |
| switch.garage_light_1 | -16:08:09 | -16:08:09 | Automatic | Max | scene.garage_off | hastate | state=off |
| switch.garage_light_2 | -04:24 | -04:24 | Automatic | Max | scene.garage_off | hastate | state=off |
| switch.garage_light_3 | -01 14:22:48 | -01 14:22:48 | Automatic | Max | scene.garage_off | hastate | state=off |
| switch.garage_stereo | -01:49 | -01:49 | Automatic | Max | scene.garage_off | hastate | state=off |
| switch.garage_white_light | -04:40 | -04:40 | Automatic | Max | scene.garage_off | hastate | state=off |
Manual Scenes:
scene.garage_tricia,scene.garage_occupied,scene.garage_off
Scenes:
scene.garage_off
State: Dark/Dim
Conditions:
sensor.state_light_level (Bright) ! Dim,Dark
Scenes:
scene.garage_night
State: Door 1
Conditions:
binary_sensor.garage_door1_occupied (off) ! on
Scenes:
scene.garage_door_1
State: Door 2
Conditions:
binary_sensor.garage_door2_occupied (off) ! on
Scenes:
scene.garage_door_2
State: Door 3
Conditions:
binary_sensor.garage_door3_occupied (off) ! on
Scenes:
scene.garage_door_3
State: Automatic Occupied
Conditions:
binary_sensor.garage_state_occupied (off) ! on
Scenes:
scene.garage_occupied
State: Front
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.front_big_hip_wall_rgb | -02:31:16 | -02:31:16 | Automatic | Max | scene.front_off | hastate | state=off |
| light.front_facade_new | -02:31:09 | -02:31:09 | Automatic | Max | scene.front_off | hastate | state=off |
| light.front_facade_old | -02:31:09 | -02:31:09 | Automatic | Max | scene.front_off | hastate | state=off |
| light.front_old_flood | -12:03:51 | -12:03:51 | Automatic | Max | scene.front_off | hastate | state=off |
| light.front_small_hip_wall_rgb | -02:31:16 | -02:31:16 | Automatic | Max | scene.front_off | hastate | state=off |
| light.front_south_flood | -12:03:52 | -12:03:52 | Automatic | Max | scene.front_off | hastate | state=off |
| light.garage_flood | -11:02:22 | -11:02:22 | Automatic | Max | scene.front_off | hastate | state=off |
| light.garage_front_light | -02:31:09 | -02:31:09 | Automatic | Max | scene.front_off | hastate | state=off |
Manual Scenes:
scene.front_bright,scene.front_evening,scene.front_night,scene.front_off
Scenes:
scene.front_off
State: Dark/Dim
Conditions:
sensor.state_light_level (Bright) ! Dim,Dark
State: Evening
Conditions:
sensor.state_tod (Day) ! Evening
Scenes:
scene.front_evening
State: Night
Conditions:
sensor.state_tod (Day) ! Night
Scenes:
scene.front_night
State: Motion
Conditions:
binary_sensor.front_state_occupied (on) = on
Scenes:
scene.front_bright
State: Living
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.living_room_ceiling_east | -11:53:26 | -11:53:26 | Automatic | Max | scene.living_room_off | hastate | state=off |
| light.living_room_ceiling_west2 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.living_room_off | uid= id=01M3DMX5D5X4E7SB5PW6V0V99X parent= | state=unavailable |
| light.living_room_fireplace | -02:31:01 | -02:31:01 | Automatic | Max | scene.living_room_off | hastate | state=off |
| light.living_room_soffit_east | -11:53:26 | -11:53:26 | Automatic | Max | scene.living_room_off | hastate | state=off |
| light.living_room_sofit_west2 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.living_room_off | uid= id=01M3DMX5DHNN8GCVYENB2HQP8K parent= | state=unavailable |
| light.livingroomcove | -02:31:16 | -02:31:16 | Automatic | Max | scene.living_room_off | hastate | state=off |
Manual Scenes:
scene.living_room_occupied,scene.living_room_evening,scene.living_room_night
Scenes:
scene.living_room_off
State: Evening
Conditions:
sensor.state_tod (Day) ! Evening
Scenes:
scene.living_room_evening
State: Night
Conditions:
sensor.state_tod (Day) ! Night
Scenes:
scene.living_room_night
State: Motion/Evening/Night
Conditions:
binary_sensor.living_room_state_occupied (on) = on
sensor.state_tod (Day) ! Night,Evening
Scenes:
scene.living_room_occupied
State: Kitchen
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.kitchen_bar_light | -11:41:40 | -11:41:40 | Automatic | Max | scene.kitchen_off | hastate | state=off |
| light.kitchen_light | -02:30:57 | -02:30:57 | Automatic | Max | scene.kitchen_off | hastate | state=off |
Manual Scenes:
scene.kitchen_occupied,scene.kitchen_evening,scene.kitchen_night,scene.kitchen_off
Scenes:
scene.kitchen_off
State: Dark/Dim
Conditions:
sensor.state_light_level (Bright) ! Dim,Dark
State: Evening
Conditions:
sensor.state_tod (Day) ! Evening
Scenes:
scene.kitchen_evening
State: Night
Conditions:
sensor.state_tod (Day) ! Night
Scenes:
scene.kitchen_night
State: Motion
Conditions:
binary_sensor.kitchen_state_occupied (off) ! on
Scenes:
scene.kitchen_occupied
State: Family Room
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.balcony_banister | -04 13:09:43 | -04 13:09:43 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.balcony_far_uplight | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.balcony_hall | -02:30:49 | -02:30:49 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.balcony_nook | -20:32:53 | -20:32:53 | Automatic | Max | scene.family_room_scene_off | kiosk | state=off |
| light.balcony_track | -20:32:52 | -20:32:52 | Automatic | Max | scene.family_room_scene_off | kiosk | state=off |
| light.family_room_bar | -02:20:53 | -02:20:53 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_corner | -02:20:28 | -02:20:28 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_hall | -20:32:37 | -20:32:37 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_pit | -20:32:36 | -20:32:36 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_plant_uplight | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_pool_table | -02:20:36 | -02:20:36 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_table | -02:20:36 | -02:20:36 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_waterfall_1 | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_waterfall_2 | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_room_waterfall_lights | -20:32:35 | -20:32:35 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.family_tv_background | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.familybarbottles | -02:20:53 | -02:20:53 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.familybathroomrgb | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.familypitstairs | -02:44:30 | -02:44:30 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.lifx_family_corner | -02:31:16 | -02:31:16 | Automatic | Max | scene.family_room_scene_off | hastate | state=off |
| light.rgbw_led_controller_2 | -04 13:20:21 | -04 13:20:21 | Automatic | Max | scene.family_room_scene_off | uid= id=01M3DMX50S5DZYDGN3S5JSQ5HN parent= | state=unavailable |
Manual Scenes:
scene.family_room_scene_dim,scene.family_room_scene_tv,scene.family_room_bright,scene.family_room_scene_off
Scenes:
scene.family_room_scene_off
State: Evening
Conditions:
sensor.state_tod (Day) ! Evening,Night
Scenes:
scene.family_room_scene_evening
State: Occupied
Conditions:
binary_sensor.family_room_state_occupied (on) = on
sensor.state_light_level (Bright) ! Dark,Dim
Scenes:
scene.family_room_bar_occupied
State: Back Patio
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.living_room_outside_flood | -01:59:16 | -01:59:16 | Automatic | Max | scene.back_patio_off | hastate | state=off |
Manual Scenes:
scene.back_patio_bright,scene.back_patio_night
Scenes:
scene.back_patio_off
State: Dark
Conditions:
sensor.state_light_level (Bright) ! Dark
Scenes:
scene.back_patio_night
State: Occupied
Conditions:
binary_sensor.back_patio_occupied (off) ! on
Scenes:
scene.back_patio_bright
State: Dining
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.dining_room_table | -11:59:31 | -11:59:31 | Automatic | Max | scene.dining_off | hastate | state=off |
| light.dining_uplight | -01:59:16 | -01:59:16 | Automatic | Max | scene.dining_off | hastate | state=off |
Manual Scenes:
scene.dining_dinner,scene.dining_occupied,scene.dining_night
Scenes:
scene.dining_off
State: Dark
Conditions:
sensor.state_light_level (Bright) ! Dim,Dark
Scenes:
scene.dining_night
State: Occupied
Conditions:
binary_sensor.dining_occupied (off) ! on
Scenes:
scene.dining_occupied
State: Flower
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.flower_core | -01:59:16 | -01:59:16 | Automatic | Max | scene.flower_off | hastate | state=off |
| light.lobby_flower | -01:59:16 | -01:59:16 | Automatic | Max | scene.flower_off | hastate | state=off |
Scenes:
scene.flower_off
State: Dark
Conditions:
sensor.state_light_level (Bright) ! Dim,Dark
Scenes:
scene.flower_dim
State: Master HVAC
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| fan.master_fan | -11:53:20 | -11:51:59 | ManualSwitchOverride | Max | HA State Change | hastate | state=on |
| switch.master_hvac_fan_switch_0 | -04 13:20:34 | -04 13:20:34 | Automatic | Max | scene.master_hvac_off | hastate | state=off |
Scenes:
scene.master_hvac_off
State: HVAC On
Conditions:
binary_sensor.hvac_air_state (off) ! on
Scenes:
scene.master_hvac_on
State: Master Occupied
| Entity | Last Changed | Last Updated | Device Mode | Device Till | Source | Changed by | State |
| light.master_shower | -03 23:26:36 | -11:53:55 | ManualSwitchOverride | Max | HA State Change | doug | brightness=26;color_mode=rgbw;rgbw_color=252,0,255,1;state=on |
| light.master_sink_motion | -04 13:20:25 | -04 13:16:39 | ManualSwitchOverride | Max | HA State Change | hastate | brightness=255;color_mode=hs;hs_color=120,100;state=on |
| light.master_toilet | -01 14:41:17 | -01 14:41:17 | ManualSwitchOverride | Max | HA State Change | hastate | state=unavailable |
| light.masterbedrgb | -02:31:16 | -02:31:16 | Automatic | Max | scene.master_off | hastate | state=off |
Scenes:
scene.master_off
State: Dark
Conditions:
sensor.state_tod (Day) ! Evening,Night
Scenes:
scene.master_automation_night
State: Occupied
Conditions:
binary_sensor.master_sink_motion (off) ! on
Scenes:
scene.master_automation_occupied